One of the hardest things in the making of art is judging improvement in your skills. We talk about the necessary 10,000 hours of practice that make you good at something. We think about that and decide maybe it isn’t 10,000 hours of practice that is needed, but instead, you need 10,000 hours of deliberate practice to make you a master.
I’m old. I’ve had tens of thousands of hours of practice in all manner of things, and I don’t think I’m a master of anything. There are things other than practice that make you a better artist. An intimate familiarity with the things of music are a necessary tool but that knowledge alone doesn’t make art. What is necessary is an openness to experience, and an understanding that experience in one domain has an echo in another. That somehow, curiously, everything is fractal and this is that. This is a hard thing to practice.
So how do you judge? Sometimes you know you’ve reached a point of excellence by the reactions of others in your creative domain. Sometimes you know because one day you find that you, yourself, know that this thing you made is good. And sometimes you have no clue at all. You just keep doing it because there is something more to be said and something more to be proven, or understood.
My son enables my passion for new technologys. In 2001 he gave me a Wacom Graphire II. One of Wacom’s tiny digital drawing tablets. With the use of the included pen and a software that supported the hardware, you could make a painting direct to digital.
I made the painting above with this little Wacom tablet, in a software called GIMP. (I was all about Linux in 2001, and still have one Linux only computer). The lines are wobbly, but, art-wise, this painting is no worse than many I make today. In this case, I have no clue as to whether I’ve improved, so I’ll keep on keeping on until I do. Hmmm, how did I get that watercolour like look…